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The total number of coded involvements a player has in a game, including carries, tackles, passes, ruck arrivals, kicks, offloads, and any other recorded actions. A higher work rate means the player was more active and involved throughout the match. This measures effort and involvement, not necessarily effectiveness. For example, a player with 30 involvements has a higher work rate than one with 15, regardless of whether those involvements were positive or negative. We typically use Work Rate per Minute for a more accurate comparison, which divides total involvements by the player’s estimated Minutes Played (see Minutes Played). This accounts for players who were substituted or came off the bench, giving a fairer measure of intensity.