> ## Documentation Index
> Fetch the complete documentation index at: https://docs.framesports.ai/llms.txt
> Use this file to discover all available pages before exploring further.

# List attacking and defensive sets for a fixture

> Paginated list of the fixture's attacking and defensive sets, in match
order. Like events, sets are visible according to the account's
full-access listings, and each one belongs to a source game: an
`"Attacking Set"` is a spell where that game's own side had the ball,
a `"Defensive Set"` one where the opposition had it.

Sets under 10 seconds with no ruck are left out. Sets carry no ID:
they are rebuilt whenever the session's events change, so read them
again rather than storing a reference to one.




## OpenAPI

````yaml /api-reference/openapi.yaml get /api/v1/fixtures/{fixture_id}/possessions
openapi: 3.0.3
info:
  title: Framesports API
  version: 1.0.0
  description: >
    The Framesports API exposes read access to the same domain model used by the

    product: **accounts**, **fixtures**, **games**, and **events**.


    This reference documents the v1 surface. It is intentionally small — the API
    is

    used primarily by a small number of integration partners (e.g.
    broadcast-graphics

    tooling). If you need a capability that is not listed here, contact

    `support@framesports.ai` before building around private endpoints.


    ### Base URL


    ```

    https://app.framesports.ai

    ```


    ### Authentication


    Every endpoint requires a bearer token in the `Authorization` header:


    ```

    Authorization: Bearer <token>

    ```


    To get a token, sign in to Framesports and open

    [API tokens](https://2.framesports.ai/settings/my/api_tokens).

    Choose **Create token**, give it a name, pick the club it is for and how
    long

    it lasts. The token is shown once, so copy it straight away. The same page

    shows the club's account ID and lists your tokens, and **Delete token**
    stops

    one on its next request.

    A token acts as the person who made it; every request has their access.


    ### Account scoping


    Most endpoints are scoped to a single account (the multi-tenant unit — a
    club or

    governing body). The account is selected in priority order:


    1. The `Account-Id` header on the request (prefix ID, e.g.
    `acct_Ex4mpLeAcc0unt1d567890`).
       The user must have access to that account directly, or through a governance
       relationship to it.
    2. Otherwise, the club the token was made for.

    3. Otherwise, the account stored in the user's session (for
    browser-originated
       calls).
    4. Otherwise, the user's newest / fallback account.


    > **Note on the header name.** The server currently reads `Account-Id`, not

    > `X-Account-Id`. If you send `X-Account-Id`, it is silently ignored and the

    > request falls back to rule 2 or later, which may not be the account you
    intended.


    Responses when the header is present but invalid:


    | Situation | Status |

    | --- | --- |

    | Account does not exist | `404 Not Found` |

    | Account exists but the user cannot access it | `403 Forbidden` |


    ### IDs


    Object IDs in the API are always **prefix IDs** — an opaque string with a

    type-specific prefix:


    | Type | Prefix | Example |

    | --- | --- | --- |

    | Account | `acct_` | `acct_Ex4mpLeAcc0unt1d567890` |

    | Fixture | `fxt_` | `fxt_Ex4mpLeF1xtur31d34567890` |

    | Game | `game_` | `game_Ex4mpLeG4m31d4567890abc` |

    | Event | `evnt_` | `evnt_Ex4mpLe3v3nt1d4567890ab` |

    | Team | `team_` | `team_Ex4mpLeTe4m1d4567890abc` |

    | Player | `pl_` | `pl_Ex4mpLePL4y3r1d4567890abc` |

    | Player game involvement | `pgi_` | `pgi_Ex4mpLePG1nv0Lv3m3nt4aa` |


    Never pass raw integer IDs — the API only accepts prefix IDs for public
    lookups.


    ### Pagination


    List endpoints use [Pagy](https://ddnexus.github.io/pagy/) with
    JSON:API-style

    links. Pass `page` and `per_page` as query parameters (or use the URLs in
    the

    `links` object of the response):


    ```json

    {
      "links": {
        "first": "/api/v1/games/.../events?page[page]=1",
        "last":  "/api/v1/games/.../events?page[page]=9",
        "prev":  null,
        "next":  "/api/v1/games/.../events?page[page]=2"
      },
      "data": [ /* ... */ ]
    }

    ```


    ### Errors


    Errors are returned with an appropriate HTTP status and (usually) a JSON
    body of

    the form `{"error": "..."}`. Unauthenticated responses (`401`) currently
    return

    an empty body with `content-type: text/html` — treat any `401` as "token
    missing

    or invalid" regardless of body.


    ### Versioning & stability


    The `/api/v1/` prefix denotes a stable version of the API. Fields may be
    **added**

    without notice; fields will not be **removed** or change meaning without a
    new

    major version. Any field whose object includes `"deprecated": true` is
    scheduled

    for removal — migrate off it.
  contact:
    name: Framesports support
    email: support@framesports.ai
servers:
  - url: https://app.framesports.ai
    description: Production
security:
  - bearerAuth: []
tags:
  - name: Authentication
    description: Change the password of the person the token belongs to.
  - name: Accounts
    description: The accounts the authenticated user can access.
  - name: Me
    description: The authenticated user.
  - name: Fixtures
    description: |
      A fixture is a single rugby match with two sides. Each side carries the
      team that played, the roster that took the field, and the full set of
      team-level stats. This is the endpoint to use for broadcast graphics,
      season roll-ups, or anything else that wants "the match" as a single
      object.
  - name: Games
    description: |
      **Deprecated — prefer `Fixtures`.** A game represents one side of a
      fixture (the billing account's own side). The `/api/v1/games` endpoints
      are kept for backwards compatibility; new integrations should consume
      `/api/v1/fixtures` instead, which returns both sides and all stats in
      one payload.
  - name: Events
    description: |
      Tagged plays within a fixture (tackles, carries, tries, etc.). Prefer
      `GET /api/v1/fixtures/{fixture_id}/events`, which spans both sides of
      the match and resolves each event's team + player into prefix IDs. The
      `/api/v1/games/{game_id}/events` endpoint is kept for backwards
      compatibility — it returns only one side and leaves you to map
      `"Home"` / `"Opp"` + jersey numbers yourself.
  - name: Possessions
    description: |
      Attacking and defensive sets within a fixture: each spell where one team
      had the ball, from the moment it won the ball until it lost it or play
      stopped. Sets are worked out from the tagged events, not tagged
      themselves, and are rebuilt whenever a session's events change.
paths:
  /api/v1/fixtures/{fixture_id}/possessions:
    get:
      tags:
        - Possessions
      summary: List attacking and defensive sets for a fixture
      description: |
        Paginated list of the fixture's attacking and defensive sets, in match
        order. Like events, sets are visible according to the account's
        full-access listings, and each one belongs to a source game: an
        `"Attacking Set"` is a spell where that game's own side had the ball,
        a `"Defensive Set"` one where the opposition had it.

        Sets under 10 seconds with no ruck are left out. Sets carry no ID:
        they are rebuilt whenever the session's events change, so read them
        again rather than storing a reference to one.
      operationId: listFixturePossessions
      parameters:
        - $ref: '#/components/parameters/AccountIdHeader'
        - in: path
          name: fixture_id
          required: true
          schema:
            type: string
          example: fxt_Ex4mpLeF1xtur31d34567890
        - in: query
          name: page
          schema:
            type: integer
            minimum: 1
            default: 1
        - in: query
          name: per_page
          schema:
            type: integer
            minimum: 1
            maximum: 100
            default: 20
      responses:
        '200':
          description: Sets page.
          content:
            application/json:
              schema:
                type: object
                required:
                  - data
                  - links
                properties:
                  data:
                    type: array
                    items:
                      $ref: '#/components/schemas/FixturePossession'
                  links:
                    $ref: '#/components/schemas/PaginationLinks'
        '401':
          $ref: '#/components/responses/Unauthorized'
        '404':
          description: Fixture not found or not accessible to the current account.
components:
  parameters:
    AccountIdHeader:
      in: header
      name: Account-Id
      required: false
      description: |
        Prefix ID of the account to scope this request to. Settings → API tokens
        shows it next to each token. If omitted, the server uses the club the
        token was made for (then the session account, then the newest account).
        Must be `Account-Id`: `X-Account-Id` is not read.
      schema:
        type: string
        example: acct_Ex4mpLeAcc0unt1d567890
  schemas:
    FixturePossession:
      type: object
      description: >-
        One team's spell with the ball within a fixture, derived from the tagged
        events.
      properties:
        caption:
          type: string
          enum:
            - Attacking Set
            - Defensive Set
          description: |
            `"Attacking Set"` when the source game's own side had the ball,
            `"Defensive Set"` when the opposition had it.
        side:
          type: string
          enum:
            - Home
            - Opp
          description: >-
            Which side of the set's source game had the ball. `"Home"` is the
            game's own side.
        team:
          type: object
          description: The real team that had the ball.
          properties:
            id:
              type: string
              nullable: true
              example: team_Ex4mpLeTe4m1d4567890abc
            name:
              type: string
              nullable: true
              example: Wests Senior 2nd Team Men's
        start_timestamp:
          type: integer
          description: Milliseconds into the video at which the team won the ball.
        end_timestamp:
          type: integer
          description: Milliseconds into the video at which the set ended.
        phases:
          type: integer
          description: The number of rucks the team in possession formed during the set.
    PaginationLinks:
      type: object
      properties:
        first:
          type: string
          nullable: true
        last:
          type: string
          nullable: true
        prev:
          type: string
          nullable: true
        next:
          type: string
          nullable: true
  responses:
    Unauthorized:
      description: Token missing or invalid.
  securitySchemes:
    bearerAuth:
      type: http
      scheme: bearer
      bearerFormat: opaque
      description: |
        Create a token on **Settings → API tokens** in Framesports. It is shown
        once, when you create it.

````

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